CookieNumberPrinter, incremental / idle game style numbers in C++
Published: 12-09-2020 | Author: Remy van Elst | Text only version of this article
To level up my software development skills, I'm programming a command line game
in my spare time. It is a clone of the famous cookieclicker game by
ortiel. A clone of a game is simple enough to get up and running fairly
quickly, but also extensible enough when needed. How do you store huge score
numbers when they don't fit in a
long long? How do you write a game loop, how
to use threads to handle user input? Saving a game (how to design a proper save
format)? Also a great way to learn about project organization, software
architecture and to try out design patterns.
As the game is a clone of CookieCliker, which itself is an incremental
game, I had to figure out how to work with large numbers. Since this is not
a university math project, I allowed myself the luxury of using Boosts
Multiprecision. The library handles the large numbers, including
caluclation and operations with such a number. I did want to print the numbers
in Idle Style, where large numbers are displayed with a suffix, like
1000000 and so on.
C++ class can be used to print Boost's
cpp_dec_float numbers in
incremental style. It's just one header. You can get the code here.
Please do keep in mind that this is a hobby project, the code might not be up to
your professional standards. As of now the class in my game has diverged a bit
to also support a few other boost numbers and can directly be used as an output
std::cout << cookienumber instead of
std::cout << cookienumber.print()).
Idle Style numbers?
If you're wondering what Idle / Incremental game style is, let me show you. A lot of mobile games show numbers in idle style, here is a picture of one:
Here is a screenshot of my game, where you can see I have
5p cookies as well
as prices for certain items with suffixes:
Even though one is a flashy Android game and one is a humble command line application, you see the idle style printing.
In the future I might show more of the game, or even make the git repository public. For now it's just me and a few friends.
Download and building and an example
I assume you have a working C++ compiler setup and have compiled before.
apt install libboost-all-dev
Clone the git repository
git clone https://github.com/RaymiiOrg/cookienumberprinter
Go in the folder and cmake / make
cd cookienumberprinter mkdir build cd build cmake .. make
Run the example:
Output should be:
Tags: boost , c++ , cmake , cookies , cpp , development , games , idle , software
CookieNumberPrinter by https://raymii.org, examples. Should print: 0 1 1.1 100.3 1234 123 thousand 1 million 8 million 12 billion 3 quintillion 897a 11yyy Here we go! 0 1 1.1 100.3 1234 123 thousand 1 million 8 million 12 billion 3 quintillion 897a 11yyy Process finished with exit code 0