This is a text-only version of the following page on https://raymii.org: --- Title : Add moc includes to speed up Qt compilation Author : Remy van Elst Date : 12-12-2022 URL : https://raymii.org/s/blog/Qt_add_moc_includes_to_speed_up_compilation.html Format : Markdown/HTML --- The Meta-Object Compiler, `moc`, handles Qt's C++ extensions and it is required for signals and slots and properties in Qt. `moc` reads C++ header files and if the `Q_OBJECT` macro is used, it generates an extra `.cpp` file named `moc_filename.cpp` containing extra (meta-object) code. This post has a bit of background information and a shell script to automatically include `moc_*.cpp` files in your code whenever `Q_OBJECT` is used. If you use `qmake`, this will probably speed up your build and if you use `cmake`, this will probably speed up incremental builds (when `CMAKE_AUTOMOC` is `on`).

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Below you'll find a shell script that scans your code for missing `moc_*.cpp` includes and if you pass the `addinclude` flag, the script will add them for you. Summarized heavily, by including your `moc_*.cpp` files you save the compiler and linker some work allowing for faster builds and even some optimizations. Together with something like `ccache`, [precompiled headers][6] and different `qrc` files (one for assets and one for `.qml` code and scripts), you can save quite a bit of time of your builds. ### Shell script to include `moc_*.cpp` files I wrote this script back in 2020, but decided to post it now because I recently got an email regarding it and had an interesting conversation with the person (which requested to remain anonymous). Save the following file as `fixMocInclude.sh` in your project folder: #!/bin/bash # Copyright (c) 2022 Remy van Elst # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, version 3. # This program is distributed in the hope that it will be useful, but # WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # General Public License for more details. # You should have received a copy of the GNU General Public License # along with this program. If not, see . for filename in $(grep --recursive --files-with-matches --extended-regexp 'Q_OBJECT|Q_GADGET|Q_NAMESPACE'); do cppfile="${filename%.*}.cpp"; if [[ -f "${cppfile}" ]]; then if grep --quiet "#include \"moc_$(basename ${cppfile})\"" "${cppfile}"; then echo "OK: ${cppfile} HAS moc include"; else echo -n "FAIL: ${cppfile} MISSES moc include. " if [[ ${1} == "addinclude" ]]; then echo "Addding include..."; echo "" >> ${cppfile} echo "#include \"moc_$(basename ${cppfile})\"" >> ${cppfile} else echo "Add this line to the end of the file: "; echo -e "\t#include \"moc_$(basename ${cppfile})\"" fi echo fi; fi; done if [[ "${1}" != "addinclude" ]]; then echo "Run this script (./${0}) with the flag 'addinclude' to automatically add the moc includes"; echo "Warning: make sure you have a backup before running this script with that flag." fi Example output, running on the [Leaf Node Monitoring][5] code base: OK: lib/src/versioncheck/VersionCheck.cpp HAS moc include OK: lib/src/traymenu/TrayMenu.cpp HAS moc include OK: lib/src/model/MainModel.cpp HAS moc include FAIL: lib/src/viewmodel/AboutViewModel.cpp MISSES moc include. Add this line to the end of the file: #include "moc_AboutViewModel.cpp" The next part of the article bundles background information on `moc` and this specific optimization. ### Background information regarding `moc` Because the Qt documentation currently does not have clear and concise instructions on this and most documentation on speeding up Qt builds is spread all over the internet (forum, mailing lists, git repositories, YouTube video's, etc), I have quoted (with sources) the most important statements regarding including your `moc_*.cpp` files in one place. Quoting the [Qt documentation][7]: > The Meta-Object Compiler, `moc`, is the program that handles Qt's C++ extensions. > `moc` reads a C++ header file, if it finds one or more class declarations that contain the `Q_OBJECT` macro, it produces a C++ source file containing the meta-object code for those classes. Among other things, meta-object code is required for the signals and slots mechanism, the run-time type information, and the dynamic property system. > The C++ source file generated by `moc` must be compiled and linked with the implementation of the class (or it can be `#included` into the class's source file). > If you use `qmake` to create your `Makefiles`, build rules will be included that call the `moc` when required, so you will not need to use the moc directly. For more background information on `moc`, see [Why Does Qt Use Moc for Signals and Slots][3]? Interestingly, the line `(or it can be #included into the class's source file)` only appears on [this page][3] and not in [the overview][7]. --- KDAB, a large Qt consulting firm, have a python [script][1] that does the same including a git hook, but that only was published 5 months ago and required python. My script is older and only needs bash. They have also published [a video][4] on the subject with benchmarks. From the [KDAB][1] python repository, another quote: If you are using `CMake`, you will probably have a line like this in your `CMakeLists.txt` file: set(CMAKE_AUTOMOC ON) This results in all `moc_*.cpp` files [being included from one file][8], namely `mocs_compilation.cpp`. The advantage of this is that it speeds up the initial build, but the disadvantage is that incremental builds (when you for example touch just a single header file) will be much slower. Including the `moc` files in the source files, gives us the best of both worlds, both fast initial build and fast incremental builds. --- Via `Sze Howe Koh` on [the Qt forum][2], regarding how the `moc_*.cpp` files are created and included in the build: `qmake` is responsible for this. It scans your code and your `*.pro` file to generate a `Makefile`. Your compiler and linker follow the "recipe" contained in the `Makefile`. When you don't `#include "moc_myclass.cpp"`, your QObject-based class spans 2 separate `*.o` files: SOURCES = ../src/main.cpp \ ../src/myclass.cpp moc_myclass.cpp OBJECTS = main.o \ myclass.o \ moc_myclass.o When you `#include` your moc file, `qmake` sees this and adjusts the `Makefile` accordingly, so your class is fully contained within 1 `*.o` file: SOURCES = ../src/main.cpp \ ../src/myclass.cpp OBJECTS = main.o \ myclass.o - KDE code and internal Qt code prefer the tactic of `#include` the `moc_file.cpp` in the corresponding `.cpp.` - This results in fewer `*.o` files fed into the linker. This has been shown to speed up builds. - This can at times enable the reduction of the header-to-header include graph, per [this email][10], which is a tactic I had mentioned on this other forum thread as being my main weapon overall against long rebuild times (in any C/C++ project, Qt or not). - Per the famous [Thiago Macieira (see here)][9], the `#include-your-moc` will also allow Clang to provide better diagnostics regarding your class. --- Quoting [the Qt mailing list][9], regarding the fact that both KDE and Qt do this (including `moc_` files): On Thursday, 28 May 2020 02:06:01 PDT Shawn Rutledge wrote: > > On 2020 May 27, at 17:50, Thiago Macieira > > wrote:> > > On Wednesday, 27 May 2020 03:42:19 PDT Oswald Buddenhagen wrote: > >>> this is not something we can subject our users to. > >> > >> orly? kde had been doing that for quite a while. > > > > And I fixed QtCore to do the same. > > > > The only reason not to include the moc output in your .cpp is if you don't > > have one (a header-only class whose only non-inline methods are the moc- > > generated ones). Otherwise, #include your mocs. > > The reason is to speed up compilation, right? Is there another reason? Aside from that benefit and the reason for this thread, it enables some warnings in Clang that aren't otherwise. If it can see all members of a class, including non-inline, it can tell if you forgot to use or initialise some of them. Plus the benefit of more inlining, as there's more the compiler can see. In that same thread, another reason is given to include your `moc_` files: Shawn Rutledge (28 May 2020 11:06) > The reason is to speed up compilation, right? Is there another reason? Yes, see earlier in this thread: if you #include your .moc in your .cpp, your .h can get away with forward-declaring some classes whose headers it doesn't #include; the .moc may need to see the actual definition, rather than a forward declaration, and the .cpp shall do the needed #include, hence make the definition visible, which the .moc then benefits from by being #included in the .cpp. Eddy. [1]: https://github.com/KDAB/KDToolBox/tree/master/qt/includemocs [2]: https://web.archive.org/web/20221212124242/https://forum.qt.io/topic/117973/how-does-include-moc_-cpp-work/8 [3]: https://web.archive.org/web/20221212135618/https://doc.qt.io/qt-6/why-moc.html [4]: https://www.youtube.com/watch?v=Cx_m-qVnEjo [5]: https://leafnode.nl/ [6]: https://web.archive.org/web/20221212141026/https://doc.qt.io/qt-5/qmake-precompiledheaders.html [7]: https://web.archive.org/web/20220922141034/https://doc.qt.io/qt-6/moc.html [8]: https://web.archive.org/web/20221212142342/https://cmake.org/cmake/help/latest/prop_tgt/AUTOMOC.html#prop_tgt:AUTOMOC [9]: https://web.archive.org/web/20221021073320/https://lists.qt-project.org/pipermail/development/2020-May/039657.html [10]: https://web.archive.org/web/20221021073333/https://lists.qt-project.org/pipermail/development/2020-May/039654.html --- License: All the text on this website is free as in freedom unless stated otherwise. 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